Australian Release: When it's done
Unlike the previous games in the series which are visual novels with adventure game elements, this game is closer to a standard "point and click" adventure, with the player controlling Edgeworth's movements and what he interacts with. For each case, the goal is to collect evidence to determine who the perpetrator is, how the crime was committed and their motive.
During the investigation, for movement, players can either touch a small image representing the place on the touch screen, or use the D-Pad. When the player collides with an examinable object or an NPC, they can either touch a "Talk"/"Check" button or press the "A" button. Touching the "Partner Button" or pressing the "Y" button will take to an interface similar to the "Talk" interface in the Ace Attorney series, where they can talk with Edgeworth's actual partner. Touching the "Logic" button or pressing the "L" button will lead the player to the "Logic Mode" interface. And touching the "Organizer" button or pressing the "R" button will lead to the "Organizer" tab, where evidence and profiles are filed, replacing the well-known "Court Record" from the Ace Attorney series.
Members who own this game: