- Miyamoto didn't want customisation in Mario Kart 7
- Allowed it on the condition that it didn't detract from other aspects
Shigeru Miyamoto was not happy when he saw customisation in Mario Kart 7, as he didn't think it added anything to the game, but decided to allow it.
"I was actually pretty well against some of the customisation features of the game," he told Famitsu, via 1UP.
"It can be fun to win money for racing and use it to buy parts and such, but I didn't think that had much to do with the core fun of the series."
However, due to support from other staff, he decided to leave it in on the condition that it didn't detract from other aspects of the game.
"The idea for that [feature] came from the studio staff, though, and my final response was 'If you can build this customisation on top of a solid control and gameplay foundation, then go ahead.'"
He also said there was no pressure to advance the series substantially, as the core gameplay is already near perfect.
"Sometimes people yelled at me to look at things more closely, but like I said, the core of Mario Kart is pretty solid at this point and I think it's safe to have it evolve in a pretty staid and traditional manner," he said.