Epic Mickey: Power of Illusion Review

by Ben Salter Featured

4 Comments 18 Votes 2518 Views 23/11/2012 Back to Reviews

A lesson in visual style.

Epic Mickey: Power of Illusion Got Right
  • + Amazing Visuals
  • + Fun side-scrolling platforming
  • + Plenty of Disney references
  • + The slow pace works well
Epic Mickey: Power of Illusion Got Wrong
  • - Very short
  • - Painting/thinning should have been better
  • - Easier to just ignore thinning objects

Epic Mickey: Power of Illusion is a game built upon nostalgia. It looks like an early ‘90s SNES platformer and it plays like one, save for some poking around on the 3DS’s touchscreen. From that mindset, it’s a solid platformer that meets expectations. However, nostalgia can only carry success so far.

In the shoes of the world’s most famous Mouse, you’re tasked with rescuing an ensemble of Disney greats including Minnie, Peter Pan and Goofy -- just to name a few. Power of Illusion is a side-scrolling platformer that reminds us of a simpler time. At its best, you’ll believe you’re back in the ‘90s when games had one simple objective -- run from A to B.

As the spiritual successor to the 16-bit Castle of Illusion, Power of Illusion follows a similar leisurely pace in contrast to the speed-focused Mario and Sonic games of the same era. You’re encouraged to appraise the situation, learning enemy movements and contriving a rounded plan of attack before moving forward.

Epic Mickey: Power of Illusion is a game built upon nostalgia. It looks like an early ‘90s SNES platformer and it plays like one.

It’s accentuated by the game’s focused 3DS abilities. Armed with his trusty paintbrush that can fill in and thin the environment, the bottom screen is used to show objects that can be interacted with that mightn’t be obvious, or even visible at all, in the thick of the action on the main screen. Every time I got stuck, it wasn’t the result of a frustratingly ingenious puzzle, but rather incompetence on my behalf by forgetting to keep half an eye on the lower screen.

Aside from some colouring in on the touch screen, Power of Illusion is an organic action platformer. You’ll be jumping on enemies, hitting them with spin-attacks and firing at them at range whilst navigating spikes and timing jumps onto moving platforms. It’s nothing that you haven’t seen before, but that’s the point: it’s a throwback to platformers of yesteryear, albeit on an easier scale to conform to modern expectations.

The controls are intuitive and perform as you would expect with the range of powers Mickey has at his disposal. The slower pace makes timing jumps all the more important, and the reaction times of the controls won’t let you down.

However, the painting mechanics become tedious far too soon. It’s playfully entertaining in theory, but half the time you’re just painting the outlines of letter A’s and B’s instead of the actual object you’re creating, which doesn’t make much sense.

I understand a Mickey game is trying to appeal to younger children who struggle with the concept of colouring in within the lines (we’ve all been there), but I can’t help but feel they would have loved painting something remotely reminiscent of the actual designs and then seeming them spring to life in the game, rather than an irksome letter.

Epic Mickey: Power of Illusion’s biggest failing is its surprisingly short length. The game boasts just three worlds, each comprising around four levels for a total of eleven and one boss each. I finished it over the course of a few train trips, and it could easily be completed in one committed afternoon. For the value conscious gamer, that could pose a problem.

While it’s too short, the visuals alone are reason enough for early ‘90s gamers to engross themselves in classic Mickey. The aesthetics are amazing and a strong case in favour of more 2D gaming with the power of modern technology. It employs a beautiful 2D art-style that harks back to the same designs used in classic Disney productions. Turning 3D on doesn’t add much to the experience, and I’m glad to say that. The 3DS doesn’t need to force 3D as a key feature just because it can.

The Final Verdict

Epic Mickey: Power of Illusion is an enjoyable side-scrolling platformer with an amazing visual style that harks back to the 16-bit era. The platforming gameplay is solid, but the paintbrush features aren’t as deep as they should have been for such an important feature. While it’s too short, Power of Illusion is still an enjoyable experience and will put a bright smile on any Disney fan’s face.

By Ben Salter

Epic Mickey: Power of Illusion

Platform: DS
Developer: DreamRift
Similar to: Epic Mickey: The Power of Two
 
Vote for this article Log in with Facebook

Epic Mickey: Power of Illusion Review Comments

Leave a comment Log in with Facebook
I'm hearing it's a great game for Disney fans, but it has its issues.

Series has so much damn potential!

Beta said: I'm hearing it's a great game for Disney fans, but it has its issues.
Series has so much damn potential!



It's maybe 4 hours, but you can probably do it in less.

Ben said:

Beta said: I'm hearing it's a great game for Disney fans, but it has its issues.
Series has so much damn potential!


It's maybe 4 hours, but you can probably do it in less.


Is there anything to go back to?
Just tried the demo. I liked it. I think I'll grab this if I can find it cheap.

Post a comment

Leave a comment Log in with Facebook

Recently Read

Featured 3DS Content

GOTY 2015: Best Game Of 2015

GOTY 2015: Best Game Of 2015

22/12/2015 Polls 16 14
Friendly Fire Show 122: The Finale

Friendly Fire Show 122: The Finale

Podcast 21/03 Articles 7 6
Friendly Fire Show 121's The Divided
Podcast 15/03 Articles 3 3
Australian game sales approach $3b, mostly digital
maxiboy 13/03 News 5 10
Target store in SA displays games in plain packaging

Target store in SA displays games in plain packaging

maxiboy 13/03 News 5 11
Friendly Fire Show 120: I swear, by the Sun and Moon...
Podcast 02/03 Articles 2 1
Friendly Fire Show 119: Weekend at Tano's

Friendly Fire Show 119: Weekend at Tano's

Podcast 23/02 Articles 5 1
Friendly Fire Show 118: R.I.P. Tano

Friendly Fire Show 118: R.I.P. Tano

Podcast 11/02 Articles 3 3
Friendly Fire Show 117: It's not goodbye, it's Halo!

Friendly Fire Show 117: It's not goodbye, it's Halo!

Podcast 01/02 Articles 6 4

Community Content

Fallout-themed excuses to get the day off

Fallout-themed excuses to get the day off

09/11/2015 Blog 19 0

MMGN Updates

Status
Updating..
Username

digitalgho just unlocked the Welcomed achievement!

digitalgho 1 day ago
Username

canaldodg got Blacklight Retribution, DOOM, Call of Duty: Black Ops III, Bloodborne

canaldodg 5 days ago
Username

LoveIsMurder13 wants Fallout 4

LoveIsMurder13 5 days ago
Username

Wamuu is now Level 2!

Wamuu 6 days ago
Username

fitaang is now Level 2!

fitaang 25/04/2016
Username

ZenModz is now Level 8!

ZenModz 19/04/2016
Username

commented on Year in review: The worst-reviewed games of 2015

JanaR 18/04/2016
Username

commented on Far Cry 3: Worth Getting?

JanaR 18/04/2016
Username

emilywer12 is now Level 2!

emilywer12 14/04/2016
Username

commented on Cricket Coach 2016 coming in April 2016

shannon458 13/04/2016